The cut-off dates for our ‘before Christmas’ delivery service have now passed. It’s almost time for all of us here to spend some time with our families, trying to get them to understand and play an RPG one-shot before we end up in a two hour game of charades. (HBU?) ***We will continue to take […]
Monthly Archives: December 2018
So even though Thunder City or The Homes are fixed worlds, there is enough going on in the margins, and enough wiggle room for creative players, to hopefully make it feel bigger than it actually is on paper. We take a look this week at the wonderfully imaginative worlds of Derek A. Kamal (he/him). Derek […]
There are no secrets, and I write all my games predicated on the assumption of love and trust among players. This week we are featuring Jason Morningstar (he/him), chief designer at Bully Pulpit Games (www.bullypulpitgames.com) and one of the most thoughtful designers crafting new niches in the hobby. He has designed countless games, including one […]
Whether you’re on the search for the next big hit for your gaming group, or you’re the resident keen-bean who is nervously spearheading a group of budding roleplayers, you’ve come to the right place. In this article, we’re breaking down the most important factors you’ll need to consider when deciding your next RPG, as well […]
RPGs as a medium allow us, the players, to reinsert and reconfigure […] to suit the concerns that are most relevant to our lives. In this week’s feature we meet game designer Hamish Cameron (he/him). Hamish publishes games through Ardens Ludere (www.ardens.org) and joins us from Portland, ME. His most acclaimed work, The Sprawl, explores […]